24 November 2018

WEEK 13_AVOIDING DIGITAL PITFALLS

1. In the reading Architecture, Science, Technology, and the Virtual Realm, Antoine Picon discusses how architecture operates in the virtual dimension. What are the advantages and disadvantages to this? In the future, do you believe there will be advances in technology that could push us closer to full actualization?

2. "From an architectural standpoint, the major consequence of this preeminence is the destabilization of form, a destabilization all the more paradoxical since it is the operations of the designer and the calculations of the computer that simultaneously and rigorously, define form" (Picon, 303).
Does the use of digital architecture help or hurt our abilities to design form? If you believe it helps, how so? If you believe it hurts, how can we fix this issue while still allowing for digital platforms?

3. In both readings, Allen and Picon discuss the dangers of the destroying the field. How can we use technological advances to help redefine the field and keep it from becoming a "terminal velocity"?

4. "The aim of the architect is no longer to propose an alternative, and allegedly better, world but to take the world as it is, to contribute to the further actualization of its potential rather than bring about the advent of a remote utopia"(Picon, 307).
Do you believe the idea that we are operating in a virtual dimension plays a role on this trend/do you believe advances in technology has brought this about? Do you believe it is more beneficial to operate in the manner of realism? If you believe so, to the architect or the client?

5. Both readings discuss scale through computer-generated images. In what ways do you believe scale is being lost/advanced through digital platforms?

6. Allen mentions that a disadvantage of working through a computer is that everything is accumulative and nothing is lost. Have you ever found this to be a disadvantage in your own work while designing through a digital software vs by hand?


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